![](http://media.playdota.com/hero/105/icon.jpg)
Tiny
- Strength
24 + 3 - Agility
9 + 0.9 - Intelligence
14 + 1.6
Avalanche
![](http://media.playdota.com/hero/105/skill-0.jpg)
Bombards an area with rocks, stunning and damaging enemy land units.
Toss
![](http://media.playdota.com/hero/105/skill-1.jpg)
Tiny grabs the nearest unit, friend or foe, and launches it at a location. Upon landing, the unit deals damage in an area. It also receives an extra 20% of the area damage itself, or more as your size increases.
Craggy Exterior
![](http://media.playdota.com/hero/105/skill-2.jpg)
Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a unit within 300 range attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
Grow!
![](http://media.playdota.com/hero/105/skill-3.jpg)
Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Increases Toss's damage, and slightly improves Tiny's movement speed.
![](http://media.playdota.com/site/asblue.gif)
- Sentinel
- 0.49 / 1
- 61 - 67
- 0.001 / 0
- 0.26
- 1.7
- 285
- Instant
- 128 (melee)
- 1800 / 800
![](http://media.playdota.com/site/herointroblue.gif)
![](http://media.playdota.com/site/bkstory.gif)
![](http://media.playdota.com/site/skills.jpg)
Avalanche
![](http://media.playdota.com/hero/105/skill-0.jpg)
- Active
- Area
- V
Bombards an area with rocks, stunning and damaging enemy land units.
![](http://media.playdota.com/site/stable.jpg)
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 120
- 17
- 600
- 275
- 1 second
- Enemy units / non-ancient
- 100 damage and stun
- 2
- 120
- 17
- 600
- 275
- 1 second
- Enemy units / non-ancient
- 180 damage and stun
- 3
- 120
- 17
- 600
- 275
- 1 second
- Enemy units / non-ancient
- 260 damage and stun
- 4
- 120
- 17
- 600
- 275
- 1 second
- Enemy units / non-ancient
- 300 damage and stun
Notes
• Damage type: magicalToss
![](http://media.playdota.com/hero/105/skill-1.jpg)
- Active
- Unit
- T
Tiny grabs the nearest unit, friend or foe, and launches it at a location. Upon landing, the unit deals damage in an area. It also receives an extra 20% of the area damage itself, or more as your size increases.
![](http://media.playdota.com/site/stable.jpg)
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 120
- 10
- 700
- 275 / 250 *
- 1 second
- Any unit
- 75 damage
- 2
- 120
- 10
- 900
- 275 / 250 *
- 1 second
- Any unit
- 150 damage
- 3
- 120
- 10
- 1100
- 275 / 250 *
- 1 second
- Any unit
- 225 damage
- 4
- 120
- 10
- 1300
- 275 / 250 *
- 1 second
- Any unit
- 300 damage
Notes
• Damage type: magical• If a unit is hit by Avalanche and then Tossed, they can be hit a second time by Avalanche if they land back in its AoE before it ends.
• Tossed allies do not take any damage.
• (*) Damage/pick AoE
Craggy Exterior
![](http://media.playdota.com/hero/105/skill-2.jpg)
- Passive
- N/A
- C
Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a unit within 300 range attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
![](http://media.playdota.com/site/stable.jpg)
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- N/A
- 1.2 seconds
- Any unit
- 2 armor, 6% chance for 25 stun damage
- 2
- N/A
- N/A
- N/A
- N/A
- 1.2 seconds
- Any unit
- 3 armor, 12% chance for 35 stun damage
- 3
- N/A
- N/A
- N/A
- N/A
- 1.2 seconds
- Any unit
- 4 armor, 18% chance for 45 stun damage
- 4
- N/A
- N/A
- N/A
- N/A
- 1.2 seconds
- Any unit
- 5 armor, 24% chance for 55 stun damage
Notes
• Damage type: magical• Works on melee and ranged units within 300 range of Tiny.
• The stun and damage occur at the beginning of the attack.
Grow!
![](http://media.playdota.com/hero/105/skill-3.jpg)
- Passive
- N/A
- W
Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Increases Toss's damage, and slightly improves Tiny's movement speed.
![](http://media.playdota.com/site/stable.jpg)
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- N/A
- N/A
- N/A
- 50 bonus damage, 20% reduced attack speed. Increases the damage taken by the tossed unit to 35% (50%*)
- 2
- N/A
- N/A
- N/A
- N/A
- N/A
- N/A
- 100 bonus damage, 35% reduced attack speed. Increases the damage taken by the tossed unit to 50% (65%*)
- 3
- N/A
- N/A
- N/A
- N/A
- N/A
- N/A
- 150 bonus damage, 50% reduced attack speed. Increases the damage taken by the tossed unit to 65% (80%*)
Notes
• Does not increase the damage from Toss on allies.• Each level increases Tiny's movement speed by 20.
• (*) With Aghanim's scepter. War Club ability gets enabled.
War Club
![](http://media.playdota.com/hero/105/skill-4.jpg)
- Active
- Tree
- W
Picks up a tree to give the Stone Giant bonus damage against buildings, cleave and increased attack range. Lasts for 6 strikes.
![](http://media.playdota.com/site/stable.jpg)
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 0
- 30
- 100
- N/A
- 6 Attacks
- Trees
- Changes attack stats.
Notes
• Changes tiny's attack index, increasing his range to 235.• Adds a demolish ability which provides 2.5x damage vs structures.
• Adds a cleave Ability providing 50% cleave in 400 AoE.
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